Primal Rush

May 2021

Primal Rush is a vertical slice game created for my final Team Project module. It is an Action RPG game combining brutal, bullet hell styled combat alongside rogue-like movement. Explore caves to find levers in order to open the gates and ultimately fight a powerful boss to avenge your family. This game was selected by the University to be entered into the Game Republic Student Showcase.

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The Team

Art and Design Team:

Josh Norman - artstation.com/josh2993

Ross Smith - artstation.com/thisisrosssmith

Adam Deakin - artstation.com/adamdeakin

Jack Purdy - jackpurdy.artstation.com

Programming Team:

Jacob Smith

Wyatt Howe

Trailer made by Adam Deakin.