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Primal Rush

May 2021

Primal Rush is a vertical slice game created for my final Team Project module. It is an Action RPG game combining brutal, bullet hell styled combat alongside rogue-like movement. Explore caves to find levers in order to open the gates and ultimately fight a powerful boss to avenge your family. This game was selected by the University to be entered into the Game Republic Student Showcase.

Primal Arrow.png
Primal Rush: Portfolio
Primal Rush: Video

The Team

Art and Design Team:

Josh Norman -

Ross Smith -

Adam Deakin -

Jack Purdy -

Programming Team:

Jacob Smith

Wyatt Howe

Trailer made by Adam Deakin.

Primal Rush: Text
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